FOUR SHIPS, ONE ARENA
GAME
Physics first: every ship has its own hull, its own thrust and its own way of being wrong. Drive well, smash harder.
MODES
RANKED 1v1
The duel, and the mode every champion's kit was balanced in. Two minute matches, a fixed length so nobody can make the clock part of the strategy.
FREEZE TAG
Four seats, two sides. A different skill from the duel and rated on its own ladder, on the same tiers so a badge means the same thing in both.
CASUAL & LOBBIES
Any mode, any arena, two to four players. Make a lobby and invite friends, or join one they are already in.
HOW THE LADDER WORKS
BOTH MACHINES AGREE, OR NOBODY IS RATED
Every result is reported by both players and compared. If the two accounts of a match disagree, the rating does not move. The same goes for who played as whom, which is why the champion stats can be trusted.
THE SAMPLE SIZE IS ALWAYS SHOWN
A win rate without a count is noise with the authority of a statistic. Every figure on the champion page carries the number of games behind it.